This interdisciplinary minor provides students with basic skills needed for a variety of careers in the field of game design development, and production.  Students in this minor will receive a foundation in artistic, mathematical, psychological and computer programming tools and techniques relevant to the design and development of computer games as well as the basic applicable business methodologies. Legal and societal implications of computer games will also be studied.

The design and development of computer games is a rapidly growing academic area.  It is highly interdisciplinary and is having a major impact on all levels of education.  The gaming industry has become an important driver for the economy and requires specialists with a variety of backgrounds. Game companies need artists, mathematicians and computer scientists, but also writers for story building, psychologists for creating a fun factor in games, and business-savvy professionals, who ensure financial soundness of the endeavors. In addition, the use of games by a growing part of the population has serious societal and legal implications that need to be studied.

This minor is a blend of several disciplines including
Art, Business, Mathematics, Psychology and Computer Science. It is meant to meet the need of an interdisciplinary curriculum that prepares students with a working knowledge necessary to pursue a career in the game industry. As such it is consistent with the interdisciplinary mission of CSUCI.

The proximity of CSUCI to numerous movie and game production studios in the Los Angeles area makes this program even more compelling. We constructed the program, a minor versus a major, after consulting with the local game industry. The program is designed to address the immediate needs for specialists trained in their respective areas, and who can work efficiently in multidisciplinary teams that are needed for developing games.

In addition,
The Educational Game Research Institute, a new local non-profit corporation developing games for education, hires students currently at CSUCI and in this minor. The intent is to offer real experience in game design and development, plus an opportunity to apply the knowledge being learned in their majors.

The Educational Game Research Institute is the result of a cooperative, multidiscipline, faculty-corporate alliance at CSUCI. Through student-faculty collaboration, curriculum topics are selected and befitting games are designed, developed, and tested.  The research and/or outcome of the selection process and results of the testing are made available through conferences and the corporate web site, and the games are disseminated with curriculum usage recommendations and support to all interested educational organizations.

Students from all majors will benefit from this minor. Although the connection to Art, Business, Computer Science and Math are clear, other disciplines have more subtle but important relationships with computer games. For example, there are no good stories and scripts without English; the Psychology of fun, color and acoustics influences game design, and Physics defines the rules with which games are becoming increasingly realistic. There is room for everybody in computer game design and development.
Lower-Division Requirements:  Required 12 Units
Upper-Division Requirements:   Required 3 Units
Lower and Upper-Division Electives:   Select three upper-division courses from the following list   (9 units).
The attached course diagram may help to visualize the minor requirements.
· COMP 105 Introduction to programming (3)
· MATH 137 Strategies and game design or MATH 300 (3)
· ART 205 Multimedia (3)
· ART 206 Animation (3)
· COMP 437 Foundations of computer game development (3)
· MGT 307 Management of organizations (3)
· ART 315 Animation media and techniques (3)
· ART 326 Digital media art: 3D computer animation (3)
· ART 327 Communication Design Technology: Multimedia theory and process (3)
· MATH 437 Mathematics for game development (3)
· COMP 337 Perspectives in computer gaming (3)
· COMP 350 Introduction to Software Engineering (3)
· MATH 354 Analysis of Algorithms (3)
· COMP 425 Computer game programming (3)
· PSY/COMP 449 Human/computer interactions (3)
· PCOMP 464 Computer Graphics I (3)
· COMP 469 Artificial Intelligence (3)
· MGT 471 Project management (3)
· ART 492 / MATH 492 / COMP 492 Internship
· ART 494 / MATH 494 / COMP 494 Independent Study